常见几何体
Three.js提供的几何体API很多,一开始常见的如下所示
详情见:几何体

js
//BoxGeometry:长方体
const geometry = new THREE.BoxGeometry(100, 100, 100);
// SphereGeometry:球体
const geometry = new THREE.SphereGeometry(50);
// CylinderGeometry:圆柱
const geometry = new THREE.CylinderGeometry(50,50,100);
// PlaneGeometry:矩形平面
const geometry = new THREE.PlaneGeometry(100,50);
// CircleGeometry:圆形平面
const geometry = new THREE.CircleGeometry(50);双面可见
对于平面几何体,默认只有正面可见
对于矩形平面PlaneGeometry、圆形平面如果你想看到两面,需要将材质的side属性设置为THREE.DoubleSide。
javascript
new THREE.MeshBasicMaterial({
side: THREE.FrontSide, //默认只有正面可见
});
new THREE.MeshBasicMaterial({
side: THREE.DoubleSide, //两面可见
});