Trait std::ops::RemAssign
余数赋值运算符 %=。
rust
pub trait RemAssign<Rhs = Self> {
// Required method
fn rem_assign(&mut self, rhs: Rhs);
}示例
rust
use std::ops::RemAssign;
struct CookieJar { cookies: u32 }
impl RemAssign<u32> for CookieJar {
fn rem_assign(&mut self, piles: u32) {
self.cookies %= piles;
}
}
let mut jar = CookieJar { cookies: 31 };
let piles = 4;
println!("Splitting up {} cookies into {} even piles!", jar.cookies, piles);
jar %= piles;
println!("{} cookies remain in the cookie jar!", jar.cookies);Required Methods
rem_assign
rust
fn rem_assign(&mut self, rhs: Rhs)参数:
- rhs:执行
%=操作的右值
rust
let mut x: u32 = 12;
x %= 10;
assert_eq!(x, 2);Implementors
impl RemAssign<&f32> for f32
impl RemAssign<&f64> for f64
impl RemAssign<&i8> for i8
impl RemAssign<&i8> for Saturating<i8>
impl RemAssign<&i8> for Wrapping<i8>
impl RemAssign<&i16> for i16
impl RemAssign<&i16> for Saturating<i16>
impl RemAssign<&i16> for Wrapping<i16>
impl RemAssign<&i32> for i32
impl RemAssign<&i32> for Saturating<i32>
impl RemAssign<&i32> for Wrapping<i32>
impl RemAssign<&i64> for i64
impl RemAssign<&i64> for Saturating<i64>
impl RemAssign<&i64> for Wrapping<i64>
impl RemAssign<&i128> for i128
impl RemAssign<&i128> for Saturating<i128>
impl RemAssign<&i128> for Wrapping<i128>
impl RemAssign<&isize> for isize
impl RemAssign<&isize> for Saturating<isize>
impl RemAssign<&isize> for Wrapping<isize>
impl RemAssign<&u8> for u8
impl RemAssign<&u8> for Saturating<u8>
impl RemAssign<&u8> for Wrapping<u8>
impl RemAssign<&u16> for u16
impl RemAssign<&u16> for Saturating<u16>
impl RemAssign<&u16> for Wrapping<u16>
impl RemAssign<&u32> for u32
impl RemAssign<&u32> for Saturating<u32>
impl RemAssign<&u32> for Wrapping<u32>
impl RemAssign<&u64> for u64
impl RemAssign<&u64> for Saturating<u64>
impl RemAssign<&u64> for Wrapping<u64>
impl RemAssign<&u128> for u128
impl RemAssign<&u128> for Saturating<u128>
impl RemAssign<&u128> for Wrapping<u128>
impl RemAssign<&usize> for usize
impl RemAssign<&usize> for Saturating<usize>
impl RemAssign<&usize> for Wrapping<usize>
impl RemAssign<&Saturating<i8>> for Saturating<i8>
impl RemAssign<&Saturating<i16>> for Saturating<i16>
impl RemAssign<&Saturating<i32>> for Saturating<i32>
impl RemAssign<&Saturating<i64>> for Saturating<i64>
impl RemAssign<&Saturating<i128>> for Saturating<i128>
impl RemAssign<&Saturating<isize>> for Saturating<isize>
impl RemAssign<&Saturating<u8>> for Saturating<u8>
impl RemAssign<&Saturating<u16>> for Saturating<u16>
impl RemAssign<&Saturating<u32>> for Saturating<u32>
impl RemAssign<&Saturating<u64>> for Saturating<u64>
impl RemAssign<&Saturating<u128>> for Saturating<u128>
impl RemAssign<&Saturating<usize>> for Saturating<usize>
impl RemAssign<&Wrapping<i8>> for Wrapping<i8>
impl RemAssign<&Wrapping<i16>> for Wrapping<i16>
impl RemAssign<&Wrapping<i32>> for Wrapping<i32>
impl RemAssign<&Wrapping<i64>> for Wrapping<i64>
impl RemAssign<&Wrapping<i128>> for Wrapping<i128>
impl RemAssign<&Wrapping<isize>> for Wrapping<isize>
impl RemAssign<&Wrapping<u8>> for Wrapping<u8>
impl RemAssign<&Wrapping<u16>> for Wrapping<u16>
impl RemAssign<&Wrapping<u32>> for Wrapping<u32>
impl RemAssign<&Wrapping<u64>> for Wrapping<u64>
impl RemAssign<&Wrapping<u128>> for Wrapping<u128>
impl RemAssign<&Wrapping<usize>> for Wrapping<usize>
impl RemAssign<f32> for f32
impl RemAssign<f64> for f64
impl RemAssign<i8> for i8
impl RemAssign<i8> for Saturating<i8>
impl RemAssign<i8> for Wrapping<i8>
impl RemAssign<i16> for i16
impl RemAssign<i16> for Saturating<i16>
impl RemAssign<i16> for Wrapping<i16>
impl RemAssign<i32> for i32
impl RemAssign<i32> for Saturating<i32>
impl RemAssign<i32> for Wrapping<i32>
impl RemAssign<i64> for i64
impl RemAssign<i64> for Saturating<i64>
impl RemAssign<i64> for Wrapping<i64>
impl RemAssign<i128> for i128
impl RemAssign<i128> for Saturating<i128>
impl RemAssign<i128> for Wrapping<i128>
impl RemAssign<isize> for isize
impl RemAssign<isize> for Saturating<isize>
impl RemAssign<isize> for Wrapping<isize>
impl RemAssign<u8> for u8
impl RemAssign<u8> for Saturating<u8>
impl RemAssign<u8> for Wrapping<u8>
impl RemAssign<u16> for u16
impl RemAssign<u16> for Saturating<u16>
impl RemAssign<u16> for Wrapping<u16>
impl RemAssign<u32> for u32
impl RemAssign<u32> for Saturating<u32>
impl RemAssign<u32> for Wrapping<u32>
impl RemAssign<u64> for u64
impl RemAssign<u64> for Saturating<u64>
impl RemAssign<u64> for Wrapping<u64>
impl RemAssign<u128> for u128
impl RemAssign<u128> for Saturating<u128>
impl RemAssign<u128> for Wrapping<u128>
impl RemAssign<usize> for usize
impl RemAssign<usize> for Saturating<usize>
impl RemAssign<usize> for Wrapping<usize>
impl RemAssign<Saturating<i8>> for Saturating<i8>
impl RemAssign<Saturating<i16>> for Saturating<i16>
impl RemAssign<Saturating<i32>> for Saturating<i32>
impl RemAssign<Saturating<i64>> for Saturating<i64>
impl RemAssign<Saturating<i128>> for Saturating<i128>
impl RemAssign<Saturating<isize>> for Saturating<isize>
impl RemAssign<Saturating<u8>> for Saturating<u8>
impl RemAssign<Saturating<u16>> for Saturating<u16>
impl RemAssign<Saturating<u32>> for Saturating<u32>
impl RemAssign<Saturating<u64>> for Saturating<u64>
impl RemAssign<Saturating<u128>> for Saturating<u128>
impl RemAssign<Saturating<usize>> for Saturating<usize>
impl RemAssign<Wrapping<i8>> for Wrapping<i8>
impl RemAssign<Wrapping<i16>> for Wrapping<i16>
impl RemAssign<Wrapping<i32>> for Wrapping<i32>
impl RemAssign<Wrapping<i64>> for Wrapping<i64>
impl RemAssign<Wrapping<i128>> for Wrapping<i128>
impl RemAssign<Wrapping<isize>> for Wrapping<isize>
impl RemAssign<Wrapping<u8>> for Wrapping<u8>
impl RemAssign<Wrapping<u16>> for Wrapping<u16>
impl RemAssign<Wrapping<u32>> for Wrapping<u32>
impl RemAssign<Wrapping<u64>> for Wrapping<u64>
impl RemAssign<Wrapping<u128>> for Wrapping<u128>
impl RemAssign<Wrapping<usize>> for Wrapping<usize>
impl<T, U, const LANES: usize> RemAssign<U> for Simd<T, LANES>
rust
impl<T, U, const LANES: usize> RemAssign<U> for Simd<T, LANES>
where
Simd<T, LANES>: Rem<U, Output = Simd<T, LANES>>,
T: SimdElement,
LaneCount<LANES>: SupportedLaneCount,