Trait std::ops::Add
加法运算符 +。
rust
pub trait Add<Rhs = Self> {
type Output;
// Required method
fn add(self, rhs: Rhs) -> Self::Output;
}请注意,默认情况下 Rhs 是 Self类型,但这不是强制性的。 例如,std::time::SystemTime 实现 Add<Duration>,它允许以 SystemTime = SystemTime + Duration 形式进行操作。
Point结构体的相加
rust
use std::ops::Add;
#[derive(Debug, Copy, Clone, PartialEq)]
struct Point {
x: i32,
y: i32,
}
impl Add for Point {
type Output = Self;
fn add(self, other: Self) -> Self {
Self {
x: self.x + other.x,
y: self.y + other.y,
}
}
}
assert_eq!(Point { x: 1, y: 0 } + Point { x: 2, y: 3 },
Point { x: 3, y: 3 });使用泛型实现 Add
这是使用泛型实现 Add trait 的同一 Point 结构体的示例。
rust
use std::ops::Add;
#[derive(Debug, Copy, Clone, PartialEq)]
struct Point<T> {
x: T,
y: T,
}
// 请注意,该实现使用关联类型 `Output`。
impl<T: Add<Output = T>> Add for Point<T> {
type Output = Self;
fn add(self, other: Self) -> Self::Output {
Self {
x: self.x + other.x,
y: self.y + other.y,
}
}
}
assert_eq!(Point { x: 1, y: 0 } + Point { x: 2, y: 3 },
Point { x: 3, y: 3 });Required Associated Types
Output
应用 + 运算符后的结果类型。
rust
type OutputRequired Methods
add
执行 + 操作。
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fn add(self, rhs: Rhs) -> Self::Output参数:
- rhs:相加的右值
返回值:返回相加的结果
rust
assert_eq!(12 + 1, 13);Implementors
&f32
rust
impl Add<&f32> for &f32f32
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impl Add<&f32> for f32&f64
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impl Add<&f64> for &f64&i8
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impl Add<&f64> for &i8&i8
rust
impl Add<&i8> for &i8i8
rust
impl Add<&i8> for i8&i16
rust
impl Add<&i16> for &i16i16
rust
impl Add<&i16> for i16&i32
rust
impl Add<&i32> for &i32i32
rust
impl Add<&i32> for i32&i64
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impl Add<&i64> for &i64i64
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impl Add<&i64> for i64&i128
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impl Add<&i128> for &i128i128
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impl Add<&i128> for i128&isize
rust
impl Add<&isize> for &isizeisize
rust
impl Add<&isize> for isizeString
rust
impl Add<&str> for String实现 + 运算符以连接两个字符串。
这会消费左侧的 String,并重新使用其缓冲区 (如有必要,请增加缓冲区)。 这样做是为了避免分配新的 String 并在每个操作上复制整个内容,当通过重复连接构建 n 字节的字符串时,这将导致 O(n^ 2) 运行时间。
右侧的字符串仅是借用的。它的内容被复制到返回的 String 中。
将两个 String 连接起来,第一个按值取值,第二个借用:
rust
let a = String::from("hello");
let b = String::from(" world");
let c = a + &b;
// `a` 已移动,不能再在此处使用。如果要继续使用第一个 String,则可以对其进行克隆并追加到克隆中:
rust
let a = String::from("hello");
let b = String::from(" world");
let c = a.clone() + &b;
// `a` 在这里仍然有效。可以通过将第一个切片转换为 String 来完成 &str 切片的连接:
rust
let a = "hello";
let b = " world";
let c = a.to_string() + b;&u8
rust
impl Add<&u8> for &u8u8
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impl Add<&u8> for u8&u16
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impl Add<&u16> for &u16u16
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impl Add<&u16> for u16&u32
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impl Add<&u32> for &u32u32
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impl Add<&u32> for u32&u64
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impl Add<&u64> for &u64u64
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impl Add<&u64> for u64&u128
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impl Add<&u128> for &u128u128
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impl Add<&u128> for u128&usize
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impl Add<&usize> for &usizeusize
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impl Add<&usize> for usize&Saturating<i8>
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impl Add<&Saturating<i8>> for &Saturating<i8>Saturating<i8>
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impl Add<&Saturating<i8>> for Saturating<i8>&Saturating<i16>
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impl Add<&Saturating<i16>> for &Saturating<i16>Saturating<i16>
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impl Add<&Saturating<i16>> for Saturating<i16>&Saturating<i32>
rust
impl Add<&Saturating<i32>> for &Saturating<i32>Saturating<i32>
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impl Add<&Saturating<i32>> for Saturating<i32>&Saturating<i64>
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impl Add<&Saturating<i64>> for &Saturating<i64>Saturating<i64>
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impl Add<&Saturating<i64>> for Saturating<i64>&Saturating<i128>
rust
impl Add<&Saturating<i128>> for &Saturating<i128>Saturating<i128>
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impl Add<&Saturating<i128>> for Saturating<i128>&Saturating<isize>
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impl Add<&Saturating<isize>> for &Saturating<isize>Saturating<isize>
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impl Add<&Saturating<isize>> for Saturating<isize>&Saturating<u8>
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impl Add<&Saturating<u8>> for &Saturating<u8>Saturating<u8>
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impl Add<&Saturating<u8>> for Saturating<u8>&Saturating<u16>
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impl Add<&Saturating<u16>> for &Saturating<u16>Saturating<u16>
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impl Add<&Saturating<u16>> for Saturating<u16>&Saturating<u32>
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impl Add<&Saturating<u32>> for &Saturating<u32>Saturating<u32>
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impl Add<&Saturating<u32>> for Saturating<u32>&Saturating<u64>
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impl Add<&Saturating<u64>> for &Saturating<u64>Saturating<u64>
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impl Add<&Saturating<u64>> for Saturating<u64>&Saturating<u128>
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impl Add<&Saturating<u128>> for &Saturating<u128>Saturating<u128>
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impl Add<&Saturating<u128>> for Saturating<u128>&Saturating<usize>
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impl Add<&Saturating<usize>> for &Saturating<usize>Saturating<usize>
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impl Add<&Saturating<usize>> for Saturating<usize>&Wrapping<i8>
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impl Add<&Wrapping<i8>> for &Wrapping<i8>Wrapping<i8>
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impl Add<&Wrapping<i8>> for Wrapping<i8>&Wrapping<i16>
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impl Add<&Wrapping<i16>> for &Wrapping<i16>Wrapping<i16>
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impl Add<&Wrapping<i16>> for Wrapping<i16>&Wrapping<i32>
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impl Add<&Wrapping<i32>> for &Wrapping<i32>Wrapping<i32>
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impl Add<&Wrapping<i32>> for Wrapping<i32>&Wrapping<i64>
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impl Add<&Wrapping<i64>> for &Wrapping<i64>Wrapping<i64>
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impl Add<&Wrapping<i64>> for Wrapping<i64>&Wrapping<i128>
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impl Add<&Wrapping<i128>> for &Wrapping<i128>Wrapping<i128>
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impl Add<&Wrapping<i128>> for Wrapping<i128>&Wrapping<isize>
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impl Add<&Wrapping<isize>> for &Wrapping<isize>Wrapping<isize>
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impl Add<&Wrapping<isize>> for Wrapping<isize>&Wrapping<u8>
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impl Add<&Wrapping<u8>> for &Wrapping<u8>Wrapping<u8>
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impl Add<&Wrapping<u8>> for Wrapping<u8>&Wrapping<u16>
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impl Add<&Wrapping<u16>> for &Wrapping<u16>Wrapping<u16>
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impl Add<&Wrapping<u16>> for Wrapping<u16>&Wrapping<u32>
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impl Add<&Wrapping<u32>> for &Wrapping<u32>Wrapping<u32>
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impl Add<&Wrapping<u32>> for Wrapping<u32>&Wrapping<u64>
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impl Add<&Wrapping<u64>> for &Wrapping<u64>Wrapping<u64>
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impl Add<&Wrapping<u64>> for Wrapping<u64>&Wrapping<u128>
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impl Add<&Wrapping<u128>> for &Wrapping<u128>Wrapping<u128>
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impl Add<&Wrapping<u128>> for Wrapping<u128>&Wrapping<usize>
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impl Add<&Wrapping<usize>> for &Wrapping<usize>Wrapping<usize>
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impl Add<&Wrapping<usize>> for Wrapping<usize>f32
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impl Add<f32> for f32f64
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impl Add<f64> for f64i8
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impl Add<i8> for i8i16
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impl Add<i16> for i16i32
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impl Add<i32> for i32i64
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impl Add<i64> for i64i128
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impl Add<i128> for i128isize
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impl Add<isize> for isizeu8
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impl Add<u8> for u8u16
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impl Add<u16> for u16u32
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impl Add<u32> for u32u64
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impl Add<u64> for u64u128
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impl Add<u128> for u128usize
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impl Add<usize> for usizeAssume
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impl Add<Assume> for AssumeSaturating<i8>
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impl Add<Saturating<i8>> for Saturating<i8>Saturating<i16>
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impl Add<Saturating<i16>> for Saturating<i16>Saturating<i32>
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impl Add<Saturating<i32>> for Saturating<i32>Saturating<i64>
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impl Add<Saturating<i64>> for Saturating<i64>Saturating<i128>
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impl Add<Saturating<i128>> for Saturating<i128>Saturating<isize>
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impl Add<Saturating<isize>> for Saturating<isize>Saturating<u8>
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impl Add<Saturating<u8>> for Saturating<u8>Saturating<u16>
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impl Add<Saturating<u16>> for Saturating<u16>Saturating<u32>
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impl Add<Saturating<u32>> for Saturating<u32>Saturating<u64>
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impl Add<Saturating<u64>> for Saturating<u64>Saturating<u128>
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impl Add<Saturating<u128>> for Saturating<u128>Saturating<usize>
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impl Add<Saturating<usize>> for Saturating<usize>Wrapping<i8>
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impl Add<Wrapping<i8>> for Wrapping<i8>Wrapping<i16>
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impl Add<Wrapping<i16>> for Wrapping<i16>Wrapping<i32>
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impl Add<Wrapping<i32>> for Wrapping<i32>Wrapping<i64>
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impl Add<Wrapping<i64>> for Wrapping<i64>Wrapping<i128>
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impl Add<Wrapping<i128>> for Wrapping<i128>Wrapping<isize>
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impl Add<Wrapping<isize>> for Wrapping<isize>Wrapping<u8>
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impl Add<Wrapping<u8>> for Wrapping<u8>Wrapping<u16>
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impl Add<Wrapping<u16>> for Wrapping<u16>Wrapping<u32>
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impl Add<Wrapping<u32>> for Wrapping<u32>Wrapping<u64>
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impl Add<Wrapping<u64>> for Wrapping<u64>Wrapping<u128>
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impl Add<Wrapping<u128>> for Wrapping<u128>Wrapping<usize>
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impl Add<Wrapping<usize>> for Wrapping<usize>Duration
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impl Add<Duration> for DurationInstant
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impl Add<Duration> for InstantSystemTime
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impl Add<Duration> for SystemTimeCow<'a, str>
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impl<'a> Add<&'a str> for Cow<'a, str>Cow<'a, str>
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impl<'a> Add<Cow<'a, str>> for Cow<'a, str>&'a f32
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impl<'a> Add<f32> for &'a f32&'a f64
rust
impl<'a> Add<f64> for &'a f64&'a i8
rust
impl<'a> Add<i8> for &'a i8&'a i16
rust
impl<'a> Add<i16> for &'a i16&'a i32
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impl<'a> Add<i32> for &'a i32&'a i64
rust
impl<'a> Add<i64> for &'a i64&'a i128
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impl<'a> Add<i128> for &'a i128&'a isize
rust
impl<'a> Add<isize> for &'a isize&'a u8
rust
impl<'a> Add<u8> for &'a u8&'a u16
rust
impl<'a> Add<u16> for &'a u16&'a u32
rust
impl<'a> Add<u32> for &'a u32&'a u64
rust
impl<'a> Add<u64> for &'a u64&'a u128
rust
impl<'a> Add<u128> for &'a u128&'a usize
rust
impl<'a> Add<usize> for &'a usize&'a Saturating<i8>
rust
impl<'a> Add<Saturating<i8>> for &'a Saturating<i8>&'a Saturating<i16>
rust
impl<'a> Add<Saturating<i16>> for &'a Saturating<i16>&'a Saturating<i32>
rust
impl<'a> Add<Saturating<i32>> for &'a Saturating<i32>Output
rust
type Output = <Saturating<i32> as Add<Saturating<i32>>>::Output&'a Saturating<i64>
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impl<'a> Add<Saturating<i64>> for &'a Saturating<i64>&'a Saturating<i128>
rust
impl<'a> Add<Saturating<i128>> for &'a Saturating<i128>&'a Saturating<isize>
rust
impl<'a> Add<Saturating<isize>> for &'a Saturating<isize>&'a Saturating<u8>
rust
impl<'a> Add<Saturating<u8>> for &'a Saturating<u8>&'a Saturating<u16>
rust
impl<'a> Add<Saturating<u16>> for &'a Saturating<u16>&'a Saturating<u32>
rust
impl<'a> Add<Saturating<u32>> for &'a Saturating<u32>&'a Saturating<u64>
rust
impl<'a> Add<Saturating<u64>> for &'a Saturating<u64>&'a Saturating<u128>
rust
impl<'a> Add<Saturating<u128>> for &'a Saturating<u128>&'a Saturating<usize>
rust
impl<'a> Add<Saturating<usize>> for &'a Saturating<usize>&'a Wrapping<i8>
rust
impl<'a> Add<Wrapping<i8>> for &'a Wrapping<i8>&'a Wrapping<i16>
rust
impl<'a> Add<Wrapping<i16>> for &'a Wrapping<i16>&'a Wrapping<i32>
rust
impl<'a> Add<Wrapping<i32>> for &'a Wrapping<i32>&'a Wrapping<i64>
rust
impl<'a> Add<Wrapping<i64>> for &'a Wrapping<i64>&'a Wrapping<i128>
rust
impl<'a> Add<Wrapping<i128>> for &'a Wrapping<i128>&'a Wrapping<isize>
rust
impl<'a> Add<Wrapping<isize>> for &'a Wrapping<isize>&'a Wrapping<u8>
rust
impl<'a> Add<Wrapping<u8>> for &'a Wrapping<u8>&'a Wrapping<u16>
rust
impl<'a> Add<Wrapping<u16>> for &'a Wrapping<u16>&'a Wrapping<u32>
rust
impl<'a> Add<Wrapping<u32>> for &'a Wrapping<u32>&'a Wrapping<u64>
rust
impl<'a> Add<Wrapping<u64>> for &'a Wrapping<u64>&'a Wrapping<u128>
rust
impl<'a> Add<Wrapping<u128>> for &'a Wrapping<u128>&'a Wrapping<usize>
rust
impl<'a> Add<Wrapping<usize>> for &'a Wrapping<usize>&'lhs Simd<T, LANES>
rust
impl<'lhs, 'rhs, T, const LANES: usize> Add<&'rhs Simd<T, LANES>> for &'lhs Simd<T, LANES>
where
T: SimdElement,
Simd<T, LANES>: Add<Simd<T, LANES>, Output = Simd<T, LANES>>,
LaneCount<LANES>: SupportedLaneCount,Simd<T, LANES>
rust
impl<T, const LANES: usize> Add<&Simd<T, LANES>> for Simd<T, LANES>
where
T: SimdElement,
Simd<T, LANES>: Add<Simd<T, LANES>, Output = Simd<T, LANES>>,
LaneCount<LANES>: SupportedLaneCount,&Simd<T, LANES>
rust
impl<T, const LANES: usize> Add<Simd<T, LANES>> for &Simd<T, LANES>
where
T: SimdElement,
Simd<T, LANES>: Add<Simd<T, LANES>, Output = Simd<T, LANES>>,
LaneCount<LANES>: SupportedLaneCount,Simd<f32, N>
rust
impl<const N: usize> Add<Simd<f32, N>> for Simd<f32, N>
where
f32: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<f64, N>
rust
impl<const N: usize> Add<Simd<f64, N>> for Simd<f64, N>
where
f64: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<i8, N>
rust
impl<const N: usize> Add<Simd<i8, N>> for Simd<i8, N>
where
i8: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<i16, N>
rust
impl<const N: usize> Add<Simd<i16, N>> for Simd<i16, N>
where
i16: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<i32, N>
rust
impl<const N: usize> Add<Simd<i32, N>> for Simd<i32, N>
where
i32: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<i64, N>
rust
impl<const N: usize> Add<Simd<i64, N>> for Simd<i64, N>
where
i64: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<isize, N>
rust
impl<const N: usize> Add<Simd<isize, N>> for Simd<isize, N>
where
isize: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<u8, N>
rust
impl<const N: usize> Add<Simd<u8, N>> for Simd<u8, N>
where
u8: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<u16, N>
rust
impl<const N: usize> Add<Simd<u16, N>> for Simd<u16, N>
where
u16: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<u32, N>
rust
impl<const N: usize> Add<Simd<u32, N>> for Simd<u32, N>
where
u32: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<u64, N>
rust
impl<const N: usize> Add<Simd<u64, N>> for Simd<u64, N>
where
u64: SimdElement,
LaneCount<N>: SupportedLaneCount,Simd<usize, N>
rust
impl<const N: usize> Add<Simd<usize, N>> for Simd<usize, N>
where
usize: SimdElement,
LaneCount<N>: SupportedLaneCount,